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The SiGMA Magazine was already 8 issues in when I joined the company. I quickly cleaned up the design and over time, adapted the design. My latest inspiration came from Esquire which led me to change the paper from gloss to matt uncoated paper to match the style.

As the project manager, my tasks included; communication with the content & sales teams, image direction, creation of publication & open communication with the printers regarding pre-flight process.

Content

Published 3 times a year, the SiGMA Magazine sheds a 360-degree spotlight on the online and land-based gaming industry, focusing on different regions from around the globe.